When setting up a single-player game you will be directed to the "Moderator Controls" window where you have the option to,
- Customize game settings,
- Change crops prices
- Adjust how the sustainability score is calculated
These game settings can also be changed in the middle of playing a game by clicking on the "Game Settings" button in your player window. The Game Setting options are described below:
Market-Driven Prices Enabled: Select this option if you want crop prices to change in response to a supply-demand function. For example, with this option enabled, if everyone in the game were to grow and sell corn and few were to grow switch grass, then the price of corn would fall and the price of swtichgrass would rise. Market-driven prices makes the game more complex and makes it more difficult to get the highest economic score. By default crop prices do not change and are set as follows: corn ($250/ton), switchgrass ($80/ton), and cover crop ($150/ton). Read more about economic models [insert link].
Management Options Enabled: Select this option if you want add an additional stage during each round of gameplay in which players can adjust how much fertilizer is added to fields and decide whether to till the soil. This adds an additional level of complexity to the game and makes it more challenging to get the highest yield while maintaining soil fertility. Read more about management options [insert link].
Help Popups Disabled: Select this option if you do not want to see informational pop-up windows that appear when players hover over game elements, such as crop icons. By default these pop-ups will appear and information about gameplay options that help players make informed decisions. You may want to disable help pop-ups if you prefer to experiment with different strategies and evaluate graphs and feedback to discover how the game models work.